SITE + GAMES, SOPHOMORE STUDIO
Grace Ong Yan taught sophomore design studio to SUNY at Buffalo B.Arch. students. This studio focused on the problem of site and how architecture is shaped by activity. students engaged in forms of mapping the plan, site plan, and site model as representations. Games are events that engage and reshape the landscape. They inscribe themselves into a site through rules of play. Tools are used- bows, arrows, targets, oars, boats, reins, horses, etc. Tools that enhance and extend the human body's capabilities. students explored the different relationships between the body, tools, and landscape through drawings, tools, and models. based upon these investigations, a site-specific facility for the game was designed. Here, we see projects based on rowing and Archery.
Project 1: Student project based on rowing, resulting in a rowing facility as the final architectural intervention.
Proejct 1: Analysis of rowing tools and human body relationship with rowing.
Project 1: Conceptual Plexiglas model of rowing facility
Project 2: Analytical drawing of archery tools
Project 2: Analysis of human movements while performing archery
Mixed media drawing of early design for a human catapult device
Project 2: Mixed media drawing of measurements of archery demonstration
Project 2: Final model of archery facility
Project 3: Drawing of facility based on archery
Project 3: Analytical study model based on archery